Hexagonal polyomino weak (1,2)-achievement games

A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.

Saved in:
Bibliographic Details
Main Author: Sieben Nándor
Format: Article
Published: 2004
Series:Acta cybernetica 16 No. 4
Kulcsszavak:Számítástechnika, Nyelvészet - számítógép alkalmazása
Subjects:
Online Access:http://acta.bibl.u-szeged.hu/12742
Description
Summary:A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.
Physical Description:579-585
ISSN:0324-721X