Hexagonal polyomino weak (1,2)-achievement games
A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.
Elmentve itt :
Szerző: | |
---|---|
Dokumentumtípus: | Cikk |
Megjelent: |
2004
|
Sorozat: | Acta cybernetica
16 No. 4 |
Kulcsszavak: | Számítástechnika, Nyelvészet - számítógép alkalmazása |
Tárgyszavak: | |
Online Access: | http://acta.bibl.u-szeged.hu/12742 |
Tartalmi kivonat: | A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers. |
---|---|
Terjedelem/Fizikai jellemzők: | 579-585 |
ISSN: | 0324-721X |